Solving for Pendulum 灵摆动点P

動点するP

动点的心慌灵摆

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Type
trap
Race
Continuous
Passcode
05208118
OCG Release
2026-01-24
TCG Release
2026-05-07
First Printed
AE BLZD-AE080 (2026-05-16) · DE BLZD-DE080 (2026-05-07) · EN BLZD-EN080 (2026-05-08) · ES BLZD-SP080 (2026-05-07) · FR BLZD-FR080 (2026-05-07) · IT BLZD-IT080 (2026-05-07) · JA BLZD-JP080 (2026-01-24) · KO BLZD-KR080 (2026-04-09) · PT BLZD-PT080 (2026-05-07)

Card Text

Once per turn, during the Standby Phase: Place 1 T Counter on this card. Once per turn: You can target 1 Pendulum Monster in your Main Monster Zone; for each T Counter on this card, move that Pendulum Monster to an adjacent (horizontal) Monster Zone, 1 move at a time. Then, after you have finished moving, destroy all Fusion or Xyz Monsters your opponent controls in the same (final) column, with an equal or lower Level/Rank than that monster's Pendulum Scale, and if you do, inflict damage to your opponent equal to their combined ATK they had on the field.

①:自己·对方的准备阶段发动。给这张卡放置1个T指示物。 ②:1回合1次,以自己的主要怪兽区域1只灵摆怪兽为对象才能发动。让这张卡的T指示物数量的「作为对象的灵摆怪兽的位置向那个相邻的怪兽区域移动」处理重复。那之后,持有作为对象的怪兽的灵摆刻度数值以下的等级·阶级的融合·超量怪兽在和作为对象的怪兽相同纵列的对方场上存在的场合,那些全部破坏,给与对方那个攻击力合计数值的伤害。

Printings (2)

Banlist Status

OCG
Unlimited (2026.07)
TCG
Unlimited (2026.09)

Archetype

Pendulum