魔鍵錠-解-
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When your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute. You can only activate 1 "Magikey Unlocking" per turn.
这个卡名的卡在1回合只能发动1张。 ①:「魔键」仪式怪兽或者从额外卡组特殊召唤的「魔键」怪兽在自己场上存在,对方把魔法·陷阱卡发动时才能发动。那个发动无效并破坏。那之后,可以宣言1个属性。那个场合,直到回合结束时对方场上的全部表侧表示怪兽变成宣言的属性。
Magikey