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Type
spell
Race
Normal
Passcode
24940422
OCG Release
2018-01-13
TCG Release
2018-05-03
First Printed
AE ES02-AE088 (2026-06-13) · DE FLOD-DE062 (2018-05-03) · EN FLOD-EN062 (2018-05-04) · ES FLOD-SP062 (2018-05-03) · FR FLOD-FR062 (2018-05-03) · IT FLOD-IT062 (2018-05-03) · JA FLOD-JP062 (2018-01-13) · KO FLOD-KR062 (2018-04-10) · PT FLOD-PT062 (2018-05-03)
Card Text
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.